procshape – A procgen library
A toolbox for procedural geometry generation.
A toolbox for procedural geometry generation.
This will be my blog/diary throughout the process of developing my first game. What I've done so far... Procedural "Plants" / "Rocks" / "Blobs"...Simple sandbox to play with vehicle physics,…
After spending a lot of time studying different approaches to generating maps and or planets (this and or this is a very good starting point) I tried to implement a…
In the last post I wrote about how I created elevation, biome colors and put it all together on a 2D map. In this post I'll go one step further…
Since my last post I've been struggling with a number of realizations about procedural content generation, that effectively slowed down my progress to a point where I didn't even write…
Putting it all together... Sort of With the realizations I had in my last post, I went to work on a "cheap" demo/prototype, putting all (or most) of the parts…
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